On the left, look for the Hey, Hey, Miss J note next to the fan. Go grab the The Sixty-Second Minute: Julianna Blake document from next to the tub. The second door on the right is the bathroom. Image: Arkane Studios/Bethesda Softworks via Polygonįrom the tunnels, follow the HUD marker vaguely rightward. The archivist office sounds dry, but it also sounds like a gold mine of information.Īn Eternalist will leave the garage door of the Archives Office open in the afternoon. Search the Archives and Return in the Afternoon There’s also a fancy Pepper Mill next to the console. Grab the Strictly Confidential note and the Test Flight 01 cassette.
![radio silence comic radio silence comic](https://townsquare.media/site/622/files/2016/10/RSpromo_102016_4.png)
Throw the switch and head through.įollow the halls until you reach the “all that matters” message and a console. Upstairs, there’s power flowing to the switch next to the HZN Door. Image: Arkane Studios/Bethesda Softworks via Polygon Go back up to the control room and throw the switch. Charge it up, and use it to start the other generator. There’s a battery charger in the next room. Grab the battery and head down the stairs between the two generators. The battery will pop out - and it’ll probably be dead.
![radio silence comic radio silence comic](https://img3.pillowfort.social/posts/51d84ce5a7f356b9de7e.png)
Plug in the battery and hit the button to start the generator. When they’re handled, grab that battery and carry it down to the farthest of the two generators. You need that, but clear out the Eternalists first.
#RADIO SILENCE COMIC GENERATOR#
The power won’t flow without two – not one, but TWO – generators running.Īs soon as you see the generator room below you, there’s a battery on a chair. Check the console on your left for the Unfolded Directive note, and then continue down the stairs. Inside, take a right and go down the stairs. Go through the door the sensor was guarding. Take it, and deal with the Eternalists and sensor there. Take the left path out of the tunnels, and follow the main road to the first left.
![radio silence comic radio silence comic](https://vignette.wikia.nocookie.net/umamusume/images/f/fc/Grow_Up_Shine.png)
We were there way back in the game’s introduction. We’re heading to the power station beneath the Loop Control Center. Julianna doesn’t want me in the power station … which means there’s something she doesn’t want me to see.
![radio silence comic radio silence comic](https://i.pinimg.com/originals/2d/36/ef/2d36ef1c5f3afda9a4a9e5c878a98786.png)
Our guide focuses on the path(s) that lead to every clue and Lead, letting you pick up any useful weapons along the way, and generally avoiding combat.įor this Lead, we’re heading to The Complex in the morning to see what Julianna’s hiding in the power station. You can take whatever path you want with as much stealth or combat as you see fit. Our Deathloop guides aren’t the only path through this district. There’s not a ton of fighting to do, so don’t stress over your choices here.Īleksis Dorsey is a rare target: easy to locate, but not so easy to find. You’re going to be bouncing around between loops and locations a lot, so quick navigation (and quick kills) will save you some time.Īs for weapons, something silent is always nice to have, and fill your other two slots with your favorites. Like usual, we recommend the Shift and Nexus Slabs for this Lead. Our Deathloop “Radio Silence” guide will help you find everything you need for the check out the Power Station, turn this thing on, search Tidevarv Station, search the Archives, return in the afternoon, investigate the RAK, divert the power, open the Horizon (HZN) doors to search Yasen Station, search Sova station, search Akkar Station, and open the RAK steps of this Lead.
#RADIO SILENCE COMIC HOW TO#
Now that we’ve learned how to kill all of Deathloop’s Visionaries, it’s time to find some answers before breaking the loop and finishing the game.